v7.0
Summary
ODK v7.0 Release
Improvements
Vending Machine
Bulk buy options
Tabs for different categories
Live affordability check
Gamepad support
Migrated the Vending Machine to the ODK interaction component.
Bug fixes
Gun attachment disappears when the user opens the Setting Menu while Koda Cam is active
"Vend-o-matic" menu stays open when moving away
The user no longer sees the web window on the Device Vending Machine
Create UI Mode debugging tools. Press Ctrl+U at runtime to view UI Mode on screen and help debug any pesky widget controls issues
Faceplates broken on MAC clients
Gun attachment disappears when the user opens the Setting Menu while Koda Cam is active
Miscellaneous
Known Issues:
The avatar spawns without the shotgun in hand when teleporting from Boneyard to Metropolis
Spamming "P" Button Causes Performance Issues in Selfie Mode
Stopping the PIE process after using the shotgun or grenades triggers multiple warning errors in the output log
When the user opens the Koda Cam, a wobbly animation with a shaky camera effect plays
Breaking Changes
ODK v7.0 has ingested V34 of MSquared - please also review any Breaking Changes listed for these releases. For ODK specific breaking changes, please see the Breaking Changes section in our documentation: https://docs.msquared.io/creation/unreal-development/tutorials/upgrade-the-editor/release-notes
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