# Otherside Vibe Maker

These docs will evolve and get updated as MML functionality comes online, this guide contains the following sub pages

* Create your first MML - This page walks you through the creation of your first MML object and goes from LLM command through to placing it in game
* Supported MML Types - This section highlights the differences between Static and Dynamic MML's
* Supported Tags - This identifies what tags of the MML API are supported within Unreal.


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.otherside.xyz/documentation/otherside-vibe-maker.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
