Supported MML Types
This page will outline that types of MML are supported
Static MMLS Static MML's are fully supported and are the most simple form the MML type.
Static MML's can't contain javascript code and therefore do not support interaction or OnClick events.
Static MML's utlise all supported Tags
Static MML's cannot be edited live, and when a change is made a new link will need to be published from the MML Editor.
Dynamic MML's are partially supported, these MML's can contain javascript and can be edited live, which means you don't need to publish a new link for every change you make. The state and MML code will syncronise with every instance of the object for example if you have a jukebox and the song can be changed, the song will update in every world where this MML is present.
Interaction/Player click events are currently NOT supported in Unreal
You MUST keep the MML running within the MML Editor in your browser as this acts as the server
A MML hosting service may come online at a later date to circumvent this restriction
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