# Hardware Requirements

## **Unreal Editor**

Our extended Unreal Editor uses the same [minimum and recommended specs](https://dev.epicgames.com/documentation/en-us/unreal-engine/hardware-and-software-specifications-for-unreal-engine?application_version=5.3) as vanilla Unreal.

## **Native PC Game Client**

<table><thead><tr><th width="127">CCU Limit</th><th>Hardware Requirements</th><th>Software Requirements</th><th>Graphics Settings</th></tr></thead><tbody><tr><td>1,000</td><td><p>GeForce NVIDIA GTX 970 or AMD Radeon RX 480 and above<br></p><p>Intel Core i7-9700 or AMD Ryzen 9 3900X</p><p><br>8GB memory &#x26; 4GB Video memory</p></td><td>Windows 10 or later<br>DirectX 12</td><td>Low / Medium @ 1920x1080 resolution</td></tr><tr><td>5,000</td><td>GeForce NVIDIA GTX 1080 and above or AMD Radeon 5700 and above<br><br>Intel Core i7-11700 or AMD Ryzen 9 5900X<br><br>8GB memory &#x26; 4GB Video memory</td><td>Windows 10 or later<br>DirectX 12</td><td>Medium @ 1920x1080 resolution</td></tr><tr><td>15,000</td><td>GeForce NVIDIA RTX 3080 or Radeon RX 6950 XT and above<br><br>Intel i7-11700 or AMD Ryzen 9 7950X<br><br>16GB memory &#x26; 8GB Video memory</td><td>Windows 10 or later<br>DirectX 12</td><td>Medium / High @ 1920x1080 resolution</td></tr></tbody></table>

## **Native Mac Game Client**

Mac Native Client currently is only supported on M2 and M3 hardware.

WIP - This is WIP and should not be only taken as a guide at this stage

<table><thead><tr><th width="125">CCU Limit</th><th>Hardware Requirements</th><th>Software Requirements</th><th>Graphics Settings</th></tr></thead><tbody><tr><td>1000</td><td><p>Apple M2 / M3<br>8-Core CPU<br>10-Core GPU<br></p><p>8GB RAM</p></td><td>MacOS 13 Ventura or Later</td><td>Low @ 1280x720 resolution</td></tr><tr><td>5000</td><td><p>Apple M2 Ultra chip</p><p>24-core CPU</p><p>60-core GPU<br><br>16GB RAM</p></td><td>MacOS 13 Ventura or Later</td><td>Medium @ 1280x720 resolution</td></tr><tr><td>15000</td><td>TBD</td><td>MacOS 13 Ventura or Later</td><td>Medium @ 1280x720 resolution</td></tr></tbody></table>

## **Native iOS Game Client**

* iPhone 15 Pro (or later) on iOS 15 (or later).
* iPad Mini A17 Pro (or later) on iPadOS 15 (or later).

## **Streaming Hosts**

WIP - This is WIP and should not be only taken as a guide at this stage

Streaming host have a defined device profile and graphics options are pre-set. Here are the recommended CCU counts for the instance types.

#### GeForce Now (GFN)

| Instance Type | CCU limit   |
| ------------- | ----------- |
| T05 (g6.half) | up to 1000  |
| T10 (g6.full) | up to 15000 |

## **Streaming Client**

We would recommend a minimum bandwidth of 45Mbps for streaming.

<table><thead><tr><th width="134">Platform</th><th width="362">Hardware Requirements</th><th>Software Requirements</th></tr></thead><tbody><tr><td>PC</td><td>Intel Core i5/AMD Fx Series<br>4GB Memory<br>Nvidia GeForce 600<br>AMD Radeon HD 3000<br>Intel HD Graphics 2000</td><td>Chrome or Firefox<br>DirectX 11</td></tr><tr><td>Mac</td><td>Intel Core i5</td><td>OSX 10.13.2 Mountain Lion<br>Chrome, Firefox or Safari</td></tr><tr><td>Android</td><td>Snapdragon 845</td><td>Android 5.0<br>Chrome or Firefox</td></tr><tr><td>iOS</td><td>iPhone 8/8Plus (Apple A11)<br>iPad 8th Gen (Apple A12)<br>iPad Mini 5th Generation (Apple A12)<br>iPad Air 3rd Generation (Apple A12)</td><td>iOS 14.3<br>Safari</td></tr></tbody></table>


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