🎮Boneyard Template

The boneyard is a space that the ODK development team used to develop ODK functionality and serves as a space where we can showcase example content and use cases to the ODK community.

All content within this space should be used as an example for how we have achieved aspects of functionality.

BPM_ODK_Example_PlayerCharacter

The companion Morpheus Actor of BP_ODK_Example_PlayerCharacter. This Blueprint extends from BPM_ODK_PlayerCharacterBase and should be used for all replication logic within your world.

BP_ODK_Example_PlayerCharacter

This Blueprint extends from BP_ODK_PlayerCharacterBase and should be used to add your own character logic.

BP_ODK_Example_PlayerController

This Blueprint allows easy extension of the World Builder player controller. It should be used when you wish to inherit M2 base functionality while also adding your own logic.

Last updated