v3.0

ODK v3.0 Released on M2 Platform Release v28.1

Summary

ODK v3.0 Release : The latest version of the ODK, v3.0, delivers enhanced shared functionality tailored for Otherside creators.

New Features

  • NEW ODK Launcher arrow-up-right

    • Custom Installation Path: Choose where to install for added flexibility.

    • Start Menu Shortcut 🚀: Easily access the ODK launcher from your Start Menu.

    • Multiple ODK Templates: Includes the ODK Template and ODK Combat Template for varied project needs.

    • Optional Downloads: Download only the projects you need, saving space and time.

  • ODK Combat Template

    • Grinding (Controller Support): Navigate your characters smoothly on grind rails, controller support available.

    • Gliding (Controller Support): Effortlessly glide through the environment when using levitators or at height, controller support available.

    • Meebits Limited Diorama: Experience Squerris Wheel Meebits, interactive diorama setting.

    • Available Example Content

      • Squerris Wheel: Features moving platforms for dynamic interactions.

      • Jump Pads: Propel characters to new heights.

      • Levitators: Enable smooth vertical movement.

      • Grind Rails: Glide along rails for rapid traversal.

      • Combat Elements:

        • Weapons: Includes an example shotgun and grenade.

        • Character Health System: Integrated health tracking for combat scenarios.

      This content is tailored to the template and can be adapted for use in your project.

  • YUGA Collection Updates

    • Voyagers Collection: Now automatically available in Unreal Engine.

    • MAYC Collection: Bug fix enables Murtis availability.

    • Real-Time Updates: Integrated real-time NFT web balance with a live websocket in Unreal Engine (realtime/nft/userBalance).

  • ODK General updates/improvements

    • Metadata Gating: Enhanced access control using NFT metadata.

    • Controller Support: Improved for a more seamless experience.

    • Avatar Preference Saving: Automatically save avatar character choice between sessions for continuity.

Improvements

  • ODK Template

    • Chapter 1 & 2 Example Content: Included as part of the template.

    • Optional Downloads: Download example content only when needed, saving storage space.

Bug Fixes

  • The grenade is missing from the Combat Meebits template DONE

  • The weapon has no functionality DONE

  • Gliding, Grinding and The jumping pods functionalities are not present on the Meebits Combat Template DONE

  • The user encounters errors and blueprint compilation errors when loading a project using the MEEBITS template DONE

  • User is not able to move the avatar after the user attempts to buy anything from the vending machine DONE

  • The ODK Launcher does not create a logs folder or generate logs files DONE

  • If the user repeatedly presses the F button near the dice, they can cause the dice to fall off the map DONE

  • Red circular lines appear when the dice is interacted with DONE

  • User is unable to create a new project using the ODK Starter Project due to the error message "Failed to download assets" and remains stuck in the loading process of the starting to download assets DONE

  • After pressing PIE on the ODK Meebits Template the screen turns black blocking the user from interacting with the biome DONE

  • The ODK Meebits Template and the ODK_Template are loading with a black screen, and after pressing PIE, warning messages appear DONE

  • The ball bounces with too much force, causing it to go outside the map DONE

  • User is not able to select other versions when using ODK Internal Main (with ODK packaged content) DONE

  • The user is unable to spawn with the "Murtis" ape NFT, even though the NFT is present in their collection. DONE

Breaking Changes

Miscellaneous

  • Known Issues:

    • On small resolution screens the purchase window is not correctly adjusted

  • Documentation Updates: N/A

  • Deprecations: N/A


How to Upgrade

  • Please use the ODK Dashboard for any Chapter Updates. ODK Launcher will update automatically.

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