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Documentation
  • 🥇Documentation
    • 👋Quick Start Guide
      • 🚀Getting setup with ODK development
      • 🖥️Technical Overview
      • FAQ
        • Guide on Clearing Credentials
    • Breaking Changes
      • v8.2
      • v6.0
    • ODK Plugin
      • Authentication
      • Web Browser
      • 💵Wallets
        • Wallet Views
      • 🪙NFTs / Tokens
        • 🌐Using the Creator Portal
          • 🛠️Creating a Quest token
          • 🏵️Creating a Badge token
        • 🏋️Token Handlers
      • 🧗Quests
        • 🕹️Setting up the quest in-game
      • 🖱️ODK Input Management
        • UI Mode
        • Input Component
        • Character Input
        • Widget Input
        • Configurable Input Action Keybindings
      • ODK Widget
        • 🧱ODK Base UI
      • 🤝ODK Interaction
      • 🚧Token Gating
      • ⏭️ODK Video/Millicast Screens
      • Physics Objects
      • 🤳ODK Selfie Cam
      • 📫ODK Notifications
      • 📋Task Flow
        • 🛠️Setup Guide
      • Switching To Preview ODK Versions
      • 🗄️Persistence
      • 😀Emotes
      • Avatars
      • Moderation
    • ODK Templates
      • 🎮Boneyard Template
        • Coins
        • Arcade Machine
        • Token Gating
      • Combat Template
        • Teams
        • Scoreboard
        • Team Select
        • Respawn Points
        • Role Promotion
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  1. 🥇Documentation
  2. ODK Templates
  3. 🎮Boneyard Template

Arcade Machine

The arcade machine is an example of how you can link to an external URL via the web browser. In this example we link to TopTrader.xyz which is done by using the blueprint BP_Interactable_OpenURL and calling OpenWebBrowser with the desired URL on the BP_WebBrowserWorldService

Toptrader.xyz being opened via the Web Browser
PreviousCoinsNextToken Gating

Last updated 9 days ago